?

Log in

The Beacon of Light Showing the Righteous Path [entries|archive|friends|userinfo]
The Astronomicon, the beacon of light in the dark

[ userinfo | livejournal userinfo ]
[ archive | journal archive ]

Vacation Loot [Apr. 12th, 2010|07:00 am]
The Astronomicon, the beacon of light in the dark

warlord683
[mood |blahblah]

So i went to a model airplane convention with the folks over the weekend and I came back with some loot. I got an air compressor & paint powders. The Paint powders are just like what ForgeWorld is carrying http://www.forgeworld.co.uk/Modelling-Supplies, i got 8 colors -which is basically the first set of 6 they offer + a few extras (medium earth & dark iron in addition, specifically) which i got for $40.00 for containers that are twice as large as the bottles they supply there dust in. Lucky me!

I'm going to try them out on a few Skeletons, the weapons and such, just to see how they work. I might sacrifice one just to see how well bone comes out but i dunno. I suppose i need to get motivated first before i do anything.

I'm sooo upset though. I went to the Games Day and they had a Bazaar Bazaar at my local GW. I missed the opportunity to buy a Forge World Greater Daemon of Khorne for 50$ still in its original packaging and in box. OMG -_-;
linkpost comment

Some new (and very sick) IG Datasheets are up [Dec. 21st, 2009|05:06 pm]
The Astronomicon, the beacon of light in the dark

vurumai
Rough Rider Company
To get this you need to purchase 6 or more rough Rider squads. I'm not really seeing how they are all going to enter withing 6" of the command squad, but we'll ignore that for now. For this you get Flank March and Skilled Rider for everyone in the formation. Then every RR unit within 6" of the command unit gets Furious Charge and +2 Attacks on the charge. Ouch.Also, RR units are rather weak. The odds of them reaching an enemy with all the shots that are flying about in Apocalypse is slim.

Heavy Weapon Company
You know how much those crazy IG kids love their heavy weapons. Well now if you take a command squad and 12 or more heavy weapon squads, you get Target Aquired. That means that once per shooting phase you get to pick one VERY unfortunate unit and everyone shoots it it like that poor innocent nerd that wandered in the middle of the most savage snowball fight ever. As if that were not bad enough ("Ok you need to make 75 armor saves...") everyone in the formation that shoots at that target counts as twin linked. It should just say "remove an enemy unit from play" and be done with it. The only real downside to this formation would be trying to place 12+ heavy weapon squads within 12" of the command squad.

Armageddon Stompa Hunters
Many IG players are going to have access to 10 or so Sentinels, right? So this formation is not as costly as other may be and you get quite a bang for you buck. All Sentinels get to add +1 to their armor penetration rolls if they are within 12" of the command guy. As if that was not enough, every Sentinel in the formation can double tap its weapons. Not, twin-linked. Shoot twice. If they do this then they are up S Creek sans paddle the next turn as they can't move or shoot.

Storm Trooper Strike Force
Now this makes me want to play IG. You take 3+ ten-man ST squads each with a Valkyrie transport. You get the Vital Objective SA, but that is almost incidental. In the turn that these guys jump out of their transports, you can move (if you can move), shoot, run, then shoot again. What's more, if that all cover saves taken against these shots are at -1. Whit those fancy new hot shot las guns, that makes this formation quite wicked.
link2 comments|post comment

Some people go their whole lives without hearing news this good [Oct. 24th, 2009|02:35 pm]
The Astronomicon, the beacon of light in the dark

vurumai
Photobucket

I think I need alone time.
link7 comments|post comment

Mountains [Sep. 9th, 2009|03:49 am]
The Astronomicon, the beacon of light in the dark

panzerwalt
i would love to see some one use this idea in a 40k game.
Mountains in wargames
http://zeitcom.com/majgen/24mtsc.html
linkpost comment

a question [Jul. 24th, 2009|01:46 pm]
The Astronomicon, the beacon of light in the dark

panzerwalt
ok, awhile back i decided to make a whole space marine chapter. all ten companies. fluff wise they do not fallow the standard codex. i had decided that the chapter would be divided into two of the preheresy Battle Companies, each with two tactical, one assault, one one recon, and one fire support sub company (ready each as a normal company).

on to my question. what should the fire support sub company be made up of? each sub company should be able to function independently if need be (and be a playable army in it's own right). should i make it like a standard devastator company or something else. maybe have it made up of two heavy weapon tac squads aka two 5 man squads?

mostly i want to know what should the make up of the squads be? should it be ten devastator squads? or some thing else?

so far i have one of each of the other sub companies. the tac one is just like a standard tac company. the assault one is currently fitted for ship to ship assault and breaching operations with two assault weapons and a lot of terminators. the recon company can infiltrate and has most of the bikes and speeders. just so you can know how i have it so far.

one thing i plan on adding in is a forward observer rhino. it is what is on the battle field and the real gun sits way in the back. for game purposes it would basically be the gun on the table and i just say it is calling in the shots. none of this artillery sitting with in spitting distance of the front lines.

any ways any thoughts?

oh and i'm using the old 4th ed codex with the traits and such. me and my friends are skipping 5th ed.
linkpost comment

Follow up to my last post, now the Necrons... [May. 5th, 2009|05:46 pm]
The Astronomicon, the beacon of light in the dark

spikedpunch
Necron Wraiths painted group of three

Necron Wraiths painted group of two #1

Necron Wraiths painted group of two #2

Blue Necron Destroyers painted group of Three

Red Necron Heavy Destroyers painted group of Two

Green Necron Destroyer Lord painted conversion

One C'tan Necron Death Bringer

One C'tan Necron Deceiver Trickster
linkpost comment

(no subject) [May. 5th, 2009|08:08 am]
The Astronomicon, the beacon of light in the dark

spikedpunch
By permission from k1tsune
Yeah, it is that time of the year again, more going on the auction block:

Khorne Daemon prince champion conversion

Undivide/Tzeentch Daemon Prince Chaos Marine conversion

Daemon Witch Hunter Inquisitor and retinue conversions

Daemon Witch Hunter Inquisitor storm troopers w/chimera #1

Daemon Witch Hunter Inquisitor storm troopers w/chimera#2

Daemon Witch Hunter Inquisitor storm troopers w/chimera#3

Daemon Witch Hunter Imperial Preacher Servant

Daemon Witch Hunter Inquisitor Daemon host Khorne

Daemon Witch Hunter Inquisitor Daemon host Nurgle

Daemon Witch Hunter Inquisitor Daemon host Slaaneesh
linkpost comment

Gorkamorka: Redux [Apr. 21st, 2009|09:11 am]
The Astronomicon, the beacon of light in the dark
millenium_king
Hello All! I am new to this community, though certainly not new to 40K - I have been playing 11 years. Any other old-timer's here might remember a really fun game called Gorkamorka which came out in the 1990s. It involved a bunch of orks driving ramshackle vehicles around a break-neck speed in a Mad-Max inspired setting. This game has not been supported by Games-Workshop for a long time and a lot of people wished that someone would support it. Well, teru has done his best to take Gorkamorka into the new millennium with a focus on Chaos and Imperial warbands. The rules are freely available on his website along with a bunch of pictures of scratch-built vehicles. Link here:

SlavesToDarkness.blogspot.com

Please note: I did ask the moderator if I could shamelessly plug a website like this! This site is new and needs help building a community - come over and take a look!
link1 comment|post comment

I won a Dark Angels Battleforce! [Mar. 10th, 2009|11:53 am]
The Astronomicon, the beacon of light in the dark

pianogirl24
Hi All,

I won a Dark Angels Battleforce at a raffle. It's the one that's no longer in production. I don't play Space Marines so I put it up on ebay. If anyone is interested in purchasing it, the link is HERE.
linkpost comment

custom decals...a request [Mar. 8th, 2009|10:45 pm]
The Astronomicon, the beacon of light in the dark

i_am_at0m
I really like these decals: http://belloflostsouls.blogspot.com/2007/05/iron-hands-logo-sheet.html Trouble is, my chapter isn't Iron Hands. It's Void Prophets, an Iron Hands successor that I made up. I've posted a couple pics of my Deathwing army below (Deathwing are DA, I know, but Iron Hands + Terminators = fluffy). I've got another 2-3k of marines in power armor as well - enough for a whole company of 8-man squads actually (because 2^3 = 8). Anyways, my reason for posting is this: I really like those decals, but I don't want to use one of the preestablished tribe icons for my chapter. I also don't use the Iron Hands hand iconography, preferring either just a black-and-white gear silhouette or a gear with a sword through it. I've got my squad banners sketched out, but I haven't done my company or chapter ones yet, so its a little hazy there. What I need is someone who'd be willing to do some artwork that I'd be able to print out for decals and/or banners. I'd be willing to reimburse for this, at a rate to be determined by both the amount of work you want to do and the quality of that work - I need a Chapter icon decal for my shoulder pads and tanks, two company banners (1st for my Deathwing and 5th for my regular marines) and a chapter banner. Anyone interested?

Pictures behind the cutCollapse )
linkpost comment

navigation
[ viewing | most recent entries ]
[ go | earlier ]